Thursday 30 September 2010

Interactive Computer Graphics

Interactive Computer Graphics



Author: Edward Angel
Edition: 2
Publisher: Addison Wesley Longman
Binding: Hardcover
ISBN: 0201748924
Category: Programming
List Price: $ 78.00
Price: $ 39.99
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Interactive Computer Graphics: A Top-Down Approach with OpenGL, with OpenGL Primer Package (2nd Edition)



This primer provides an introduction to OpenGL version 1. Programming books Interactive Computer Graphics pdf. that should prove useful to students on a graphics course that requires programming using OpenGL. In this book, Edward Angel presents the commands, provides examples and discusses common beginners' pitfalls when talking about: two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; as well as some advanced features. It presents a non-mathematical treatment of OpenGL, with an approach that gets students using OpenGL quickly. This book features a top-down, programming-oriented approach to computer graphics. Download books Essentials of Interactive Computer Graphics: Concepts and Implementation pdf via mediafire, 4shared, rapidshare.

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Price comparison for Essentials of Interactive Computer Graphics: Concepts and Implementation

Essentials of Interactive Computer Graphics: Concepts and Implementation
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Categories: Interactive computer graphics. Contributors: Kelvin Sung - Author. Format: NOOK Study

Essentials of Interactive Computer Graphics: Concepts and Implementation
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Categories: Interactive computer graphics. Contributors: Kelvin Sung - Author. Format: Hardcover

Interactive Computer Graphics A Top-down Approach Using OpenGL
Price: $38.55
Edward Angel is a professor of computer science, electrical and computer engineering, and media arts at the University of New Mexico. He holds a PhD from the University of Southern California and a BS in engineering from the California Institute of Technology. He is also the director of Art, Research, Technology, and Science Laboratory (ARTS Lab) and the Arts Technology Center at the University of New Mexico. He is the author of Interactive Computer Graphics and OpenGL: A Primer .

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition)
Price: $3.9
From the Back Cover FIFTH EDITION Interactive Computer Graphics: A Top-Down Approach Using OpenGLTî Edward Angel, University of New Mexico Tà This book introduces students to the core concepts of computer graphics with full integration of OpenGL and an emphasis on application-based programming. using C and C++, the top-down, programming-oriented approach allows students to quickly begin creating their own 3D graphics. Low-level algorithms, such as those for line drawing and filling polygons, are presented after students learn to create interactive graphics programs. Tà This book covers all

Interactive Computer Graphics ...
Price: $105.88
Interactive Computer Graphics Addison-Wesley 9780321321374



Download Interactive Computer Graphics


that should prove useful to students on a graphics course that requires programming using OpenGL. In this book, Edward Angel presents the commands, provides examples and discusses common beginners' pitfalls when talking about: two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; as well as some advanced features. It presents a non-mathematical treatment of OpenGL, with an approach that gets students using OpenGL quickly. This book features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets students writing 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented), making students aware of what is happening at the lowest levels of computer-graphics programming. Each chapter is built around an application, with key principles and techniques explained as needed and in increasing detail, teaching students by example and by practice. While emphasizing applications programming, the book covers all topics required for a fundamental course in computer graphics, such as light-material interactions, shading, modelling, curves and surfaces, antialiasing, texture mapping and compositing, as well as hardware issues. The top-down approach taken in this book enables students of computer science and engineering to generate complex interactive applications by the end of their first course, and should provide them with a solid background for future work or study in computer graphics. Download free Interactive Computer Graphics: A Top-Down Approach with OpenGL, with OpenGL Primer Package (2nd Edition) pdf

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