Thursday 30 September 2010

Flex on Rails pdf

Flex on Rails



Author: Tony Hillerson
Edition: 1
Publisher: Addison-Wesley Professional
Binding: Paperback
ISBN: 0321543378
Category: Programming
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Flex on Rails: Building Rich Internet Applications with Adobe Flex 3 and Rails 2



“There’s no question you’re going to be a better Flex and Rails developer when you’re done reading this book. Programming books Flex on Rails pdf.

The Tomes of Delphi 3

The Tomes of Delphi 3



Author: David Bowden
Edition:
Publisher: Wordware
Binding: Paperback
ISBN: 1556226101
Category: Programming
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The Tomes of Delphi 3: Win32 Graphical Api



A comprehensive reference to all of the Win 32 API function calls used to display graphics and user interface elements, this book highlights such topics as drawing primitives, color palette management, regions, and paths. Programming books The Tomes of Delphi 3 pdf. The highly innovative InstallShield and DemoShield software are included on the CD-ROM. Download books The Tomes of Delphi 3: Win32 Graphical Api pdf via mediafire, 4shared, rapidshare.

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The Tomes of Delphi 3: Win32 Graphical Api
Price: $1
The Tomes of Delphi 3: Win32 Graphical Api: David Bowden, John Ayres, Kenneth Harrison, Larry Diehl, Mike Tobin, Ovais Reza, Phil Dorcas, Rod Mathes

The Tomes of Delphi 3: Win32 Graphical Api
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A comprehensive reference to all of the Win 32 API function calls used to display graphics and user interface elements, this book highlights such topics as drawing primitives, color palette management, regions, and paths. The highly innovative InstallShield and DemoShield software are included on the CD-ROM. .

The Tomes Of Delphi 3: Win32 Core Api - Paperback
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BestBargainBooks presents ... The Tomes of Delphi 3: Win32 Core Api - Paperback ISBN: 1556225563 Author: Diehl, Larry, Harrison, Kenneth, Mathes, Rod, Reza, Ovais, Tobin, Mike, Ayres, John, Bowden, David Publisher: Wordware Release Date: 1997-11-01 Seller Category: -- Qty Available: 10 Condition: New Notes: New, unread, unused and in perfect condition. Payment due within 24 hours or items will be closed and relisted. Immediate payment required. Don't forget to check out other great deals in our

Tomes of Delphi 3: Win32 Core Api, 9781556225567
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Tomes of Delphi 3: Win32 Core Api, ISBN-13: 9781556225567, ISBN-10: 1556225563

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A Fortran program for the reduction of differential cross section data,

A Fortran program for the reduction of differential cross section data,



Author: Henry Willmes
Edition:
Publisher: prepared under contract nonr-233 (44) for the Office of Naval Research, Univ. of California
Binding: Unknown Binding
ISBN: B0007HJ0KC
Category: Programming
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A Fortran program for the reduction of differential cross section data, (University of California, Los Angeles. Technical report)



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Sistema programmirovaniya Delphi v podlinnike free

Sistema programmirovaniya Delphi v podlinnike



Author: Faronov Valeriy Vasilevich
Edition:
Publisher: BHV
Binding: Paperback
ISBN: 5941572948
Category: Programming
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Sistema programmirovaniya Delphi v podlinnike



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Advanced Intelligent Computing Theories and Applications

Advanced Intelligent Computing Theories and Applications



Author:
Edition: 2012
Publisher: Springer
Binding: Paperback
ISBN: 364225943X
Category: Programming
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Advanced Intelligent Computing Theories and Applications: 7th International Conference, ICIC 2011, Zhengzhou, China, August 11-14, 2011. Revised ... / Lecture Notes in Artificial Intelligence)



This book constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Intelligent Computing, ICIC 2011, held in Zhengzhou, China, in August 2011. Programming books Advanced Intelligent Computing Theories and Applications pdf. The 94 revised full papers presented were carefully reviewed and selected from 832 submissions. Download books Advanced Intelligent Computing Theories and Applications - With Aspects of Theoretical and Methodological Issues: Third International Conference on ... Computer Science and General Issues) pdf via mediafire, 4shared, rapidshare.

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Advanced Intelligent Computing Theories and Applications: 6th International Conference on Intelligent Computing, ICIC 2010, Changsha, China, August ... Computer Science and General Issues)
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Advanced Intelligent Computing Theories and Applications: 6th International Conference on Intelligent Computing, ICIC 2010, Changsha, China, August ... Computer Science and General Issues) by

Advanced Intelligent Computing Theories and Applications - With Aspects of Theoretical and Methodological Issues: Third International Conference on ... Computer Science and General Issues)
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Advanced Intelligent Computing Theories and Applications - With Aspects of Theoretical and Methodological Issues: Third International Conference on ... Computer Science and General Issues)

Advanced Intelligent Computing Theories and Applications, 3 conf., ICIC 2007
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Advanced Intelligent Computing Theories and Applications, 3 conf., ICIC 2007: De-Shuang Huang, Laurent Heutte, Marco Loog

Advanced Intelligent Computing Theories and Applications: With Aspects of Artificial Intelligence
Price: $159
This book constitutes the refereed proceedings of the 6th International Conference on Intelligent Computing, ICIC 2010, held in Changsha, China, in August 2010.The 85 revised full papers presented were carefully reviewed and selected from a numerous submissions. The papers of this volume are organized in topical sections on Biological and Quantum Computing, Intelligent Computing in Bioinformatics, Intelligent Computing in Neuroinformatics and Cheminformatics, Intelligent Computing in Computational Biology and Drug Design, Computational Genomics and Proteomics, Intelligent Computing in Signal P

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Advanced Intelligent Computing Theories and Applications: With Aspects of Artificial Intelligence: 7th International Conference, ICIC 2011 Zhengzhou,



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The 94 revised full papers presented were carefully reviewed and selected from 832 submissions. The papers are organized in topical sections on intelligent computing in scheduling; local feature descriptors for image processing and recognition; combinatorial and numerical optimization; machine learning theory and methods; intelligent control and automation; knowledge representation/reasoning and expert systems; intelligent computing in pattern recognition; intelligent computing in image processing; intelligent computing in computer vision; biometrics with applications to individual security/forensic sciences; modeling, theory, and applications of positive systems; sparse manifold learning methods and applications; advances in intelligent information processing. Download free Advanced Intelligent Computing Theories and Applications: 7th International Conference, ICIC 2011, Zhengzhou, China, August 11-14, 2011. Revised ... / Lecture Notes in Artificial Intelligence) pdf

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Beginning Game Level Design

Beginning Game Level Design



Author: John Harold Feil
Edition: 1
Publisher: Course Technology PTR
Binding: Paperback
ISBN: 1592004342
Category: Programming
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Beginning Game Level Design (Premier Press Game Development)



"Beginning Game Level Design" is aimed at readers who want to learn about the creation of game environments and the control of game play, known in the game development industry as "level design". Programming books Beginning Game Level Design pdf. It presents an overview of the skills required to produce high quality levels and teaches readers the basic uses of several genre-specific tools along the way. It focuses on key topics, including design aesthetics, familiarization with the basic tools used in level design, what makes "good levels" and how to create them, and explains how readers can transfer these new skills into a job as a level designer. The author takes a step-by-step tutorial approach to teaching the level design techniques genre-by-genre. Offering readers a unique value, this book covers the basics of level design without focusing strongly on one single software platform or product. Download books Beginning Game Level Design pdf via mediafire, 4shared, rapidshare.

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Beginning Game Level Design (Premier Press Game Development)
Price: $3.9
About the Author John Feil is a game industry veteran whose duties have spanned from quality assurance, to technical writing, and finally to level designer and designer. He's worked on such titles as Star Wars: Jedi Starfighter and Star Wars: Battle for Naboo, as well as a host of other Star Wars titles.Currently, John is a member of the board of directors for the International Game Developer's Association (IGDA), and was recently a designer/implementer on Microsoft Game Studio's cancelled massively multiplayer game, Mythica.

Beginning Game Level Design
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Categories: Computer games->Design, Video games->Design, Level design (computer science. Contributors: John Harold Feil - Author. Format: Paperback

Beginning Game Level Design, 9781592004348
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Beginning Game Level Design, ISBN-13: 9781592004348, ISBN-10: 1592004342

Beginning Game Level Design [with Cdrom] By John Harold Feil
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Beginning Game Level Design [With CDROM] John Feil Product code : 9781592004348 Format :Mixed media product 352 pages Category :Computers/Computing Published :20 March 2005 Condition :Brand new, unused SYNOPSIS "Beginning Game Level Design" is aimed at readers who want to learn about the creation of game environments and the control of game play, known in the game development industry as level design . It presents an overview of the skills required to produce high quality levels and teaches rea

Beginning Game Level Design
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Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, through placing units and scripting their behavior. You?ll cover each important area of expertise that goes into creating a great level. As you cover each new topic, use the end-of-chapter projects to test your newfound skills. "Beginning Game Level Design" gives you a step-by-step look into the tasks a successful designer goes through in order to create levels that keep players coming back



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It presents an overview of the skills required to produce high quality levels and teaches readers the basic uses of several genre-specific tools along the way. It focuses on key topics, including design aesthetics, familiarization with the basic tools used in level design, what makes "good levels" and how to create them, and explains how readers can transfer these new skills into a job as a level designer. The author takes a step-by-step tutorial approach to teaching the level design techniques genre-by-genre. Offering readers a unique value, this book covers the basics of level design without focusing strongly on one single software platform or product. Download free Beginning Game Level Design (Premier Press Game Development) pdf

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UML ForThe IT Business Analyst 2nd Second edition byPodeswa

UML ForThe IT Business Analyst 2nd Second edition byPodeswa



Author: Podeswa
Edition: 2nd Second edition
Publisher: Course Technology PTR
Binding: Paperback
ISBN: B006DEECN8
Category: Programming
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UML ForThe IT Business Analyst 2nd Second edition byPodeswa



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UML for the IT Business Analyst: A Practical Guide to Object-Oriented Requireme
Price: $21.88
This listing is for (UML for the IT Business Analyst: A Practical Guide to Object-Oriented Requirements Gathering) 1st edition by (Podeswa, Howard). This edition has word-for-word the same information as ISBN: 1598638688 which is the 2nd edition, except for a small update and a different picture on the cover. All our books are in decent, usable condition or better and may or may not contain: highlighting, writing, cover and page wear, cds and additional material. If you are unsatisfied in any way with our product you can return it within 14 days for a refund.



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Dialogues with Creative Legends and Aha Moments in a Designer's Career free

Dialogues with Creative Legends and Aha Moments in a Designer's Career



Author: David Calvin Laufer
Edition: 1
Publisher: New Riders
Binding: Paperback
ISBN: 0321885643
Category: Programming
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Dialogues with Creative Legends and Aha Moments in a Designer's Career



Dialogues with Creative Legends and Aha Moments in a Designer's Career explores the relationship of creativity and business, told through a series of interviews with influential visual designers and business leaders. Programming books Dialogues with Creative Legends and Aha Moments in a Designer's Career pdf.

Interviewees include some leading creative and business leaders of the late 20th century: graphic design giants Paul Rand and Herb Lubalin, Influential industrial designers like George Nelson and Victor Papanek, artisans such as Heinz Edelmann, Herman Zapf and corporate chiefs like Scientific Atlanta's Sidney Topol and Coca-Cola's Roberto Goizuetta. The interviews are woven together with just enough narrative to make their effect cumulative, and to trace the influence of the interviews on career choices.

As the author's design career matures, the interviews evolve from naive questions to deeper dialogue. Dialogues with Creative Legends and Aha Moments in a Designer's Career offers some remarkable insights into of the role of creativity in commerce and culture. Download books Dialogues With Creative Legends And Aha Moments In A Designer's Career, Laufer, pdf via mediafire, 4shared, rapidshare.

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Dialogues With Creative Legends: Aha Moments in a Designer
Price: $26.77
Dialogues with Creative Legends and Aha Moments in a Designer's Career explores the relationship of creativity and business, told through a series of interviews with influential visual designers and business leaders. Interviewees include some leading creative and business leaders of the late 20th century: graphic design giants Paul Rand and Herb Lubalin, Influential industrial designers like George Nelson and Victor Papanek, artisans such as Heinz Edelmann, Herman Zapf and corporate chiefs like Scientific Atlanta's Sidney Topol and Coca-Cola's Roberto Goizuetta. The interviews are woven togeth

Dialogues With Creative Legends And Aha Moments In A Designer
Price: $19.59
Item Condition: Excellent Book appears unused and is in excellent condition. payment | shipping rates | returns Dialogues with Creative Legends and Aha Moments in a Designer's Career Product Category :Books ISBN :0321885643 Title :Dialogues with Creative Legends and Aha Moments in a Designer's Career EAN :9780321885647 Authors :Laufer, David Calvin Binding :Paperback Publisher :New Riders Publication Date :2012-12-27 Pages :264 Signed :False First Edition :False Dust Jacket :False List Price (M

Dialogues With Creative Legends And Aha Moments In A Designer
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Store Search search Title, ISBN and Author Dialogues with Creative Legends: AHA Moments in a Designer's Career by David Calvin Laufer Estimated delivery 3-12 business days Format Paperback Condition Brand New Dialogues with Creative Legends and Aha Moments in a Designer s Career explores the relationship of creativity and business, told through a series of interviews with influential visual designers and business leaders. Interviewees include some leading creative and business leaders of the la

Dialogues With Creative Legends + Aha Moments In A Designers Career By Laufe...
Price: $27.44
Pearson PTR 9780321885647 Dialogues With Creative Legends + Aha Moments in a Designers Career By Laufer, David Description *Author: Laufer, David Calvin/ Wurman, Richard Saul (FRW) *Subtitle: Aha Moments in a Designers Career *Publication Date: 2012/12/17 *Number of Pages: 243 *Binding Type: Paperback *Language: English *Depth: 1.00 *Width: 6.00 *Height: 9.00 SKU: UBM9780321885647 Payment We accept payment via PayPal, Mastercard, Visa, American Express, Discover and PayPals Bill Me Later

Dialogues with Creative Legends and Aha Moments in a Designer
Price: $23.99
Dialogues with Creative Legends and Aha Moments in a Designer's Career explores the relationship of creativity and business, told through a series of interviews with influential visual designers and business leaders. Interviewees include some leading creative and business leaders of the late 20th century: graphic design giants Paul Rand and Herb Lubalin, Influential industrial designers like George Nelson and Victor Papanek, artisans such as Heinz Edelmann, Herman Zapf and corporate chiefs like Scientific Atlanta's Sidney Topol and Coca-Cola's Roberto Goizuetta. The interviews are woven togeth



Download Dialogues with Creative Legends and Aha Moments in a Designer's Career




Interviewees include some leading creative and business leaders of the late 20th century: graphic design giants Paul Rand and Herb Lubalin, Influential industrial designers like George Nelson and Victor Papanek, artisans such as Heinz Edelmann, Herman Zapf and corporate chiefs like Scientific Atlanta's Sidney Topol and Coca-Cola's Roberto Goizuetta. The interviews are woven together with just enough narrative to make their effect cumulative, and to trace the influence of the interviews on career choices.

As the author's design career matures, the interviews evolve from naive questions to deeper dialogue. Dialogues with Creative Legends and Aha Moments in a Designer's Career offers some remarkable insights into of the role of creativity in commerce and culture. The quest for livelihood and meaning that is at once highly personal and strikingly universal.

The book concludes with 12 key concepts distilled from more than 50 separate encounters. Download free Dialogues with Creative Legends and Aha Moments in a Designer's Career pdf

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Interactive Computer Graphics

Interactive Computer Graphics



Author: Edward Angel
Edition: 2
Publisher: Addison Wesley Longman
Binding: Hardcover
ISBN: 0201748924
Category: Programming
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Interactive Computer Graphics: A Top-Down Approach with OpenGL, with OpenGL Primer Package (2nd Edition)



This primer provides an introduction to OpenGL version 1. Programming books Interactive Computer Graphics pdf. that should prove useful to students on a graphics course that requires programming using OpenGL. In this book, Edward Angel presents the commands, provides examples and discusses common beginners' pitfalls when talking about: two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; as well as some advanced features. It presents a non-mathematical treatment of OpenGL, with an approach that gets students using OpenGL quickly. This book features a top-down, programming-oriented approach to computer graphics. Download books Essentials of Interactive Computer Graphics: Concepts and Implementation pdf via mediafire, 4shared, rapidshare.

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Essentials of Interactive Computer Graphics: Concepts and Implementation
Price: $37.24
Categories: Interactive computer graphics. Contributors: Kelvin Sung - Author. Format: NOOK Study

Essentials of Interactive Computer Graphics: Concepts and Implementation
Price: $29.9
Categories: Interactive computer graphics. Contributors: Kelvin Sung - Author. Format: Hardcover

Interactive Computer Graphics A Top-down Approach Using OpenGL
Price: $38.55
Edward Angel is a professor of computer science, electrical and computer engineering, and media arts at the University of New Mexico. He holds a PhD from the University of Southern California and a BS in engineering from the California Institute of Technology. He is also the director of Art, Research, Technology, and Science Laboratory (ARTS Lab) and the Arts Technology Center at the University of New Mexico. He is the author of Interactive Computer Graphics and OpenGL: A Primer .

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition)
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From the Back Cover FIFTH EDITION Interactive Computer Graphics: A Top-Down Approach Using OpenGLTî Edward Angel, University of New Mexico Tà This book introduces students to the core concepts of computer graphics with full integration of OpenGL and an emphasis on application-based programming. using C and C++, the top-down, programming-oriented approach allows students to quickly begin creating their own 3D graphics. Low-level algorithms, such as those for line drawing and filling polygons, are presented after students learn to create interactive graphics programs. Tà This book covers all

Interactive Computer Graphics ...
Price: $105.88
Interactive Computer Graphics Addison-Wesley 9780321321374



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that should prove useful to students on a graphics course that requires programming using OpenGL. In this book, Edward Angel presents the commands, provides examples and discusses common beginners' pitfalls when talking about: two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; as well as some advanced features. It presents a non-mathematical treatment of OpenGL, with an approach that gets students using OpenGL quickly. This book features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets students writing 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented), making students aware of what is happening at the lowest levels of computer-graphics programming. Each chapter is built around an application, with key principles and techniques explained as needed and in increasing detail, teaching students by example and by practice. While emphasizing applications programming, the book covers all topics required for a fundamental course in computer graphics, such as light-material interactions, shading, modelling, curves and surfaces, antialiasing, texture mapping and compositing, as well as hardware issues. The top-down approach taken in this book enables students of computer science and engineering to generate complex interactive applications by the end of their first course, and should provide them with a solid background for future work or study in computer graphics. Download free Interactive Computer Graphics: A Top-Down Approach with OpenGL, with OpenGL Primer Package (2nd Edition) pdf

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