Author: Jonathan S. Harbour
Edition: 1
Publisher: Course Technology PTR
Binding: Paperback
ISBN: 1584505370
Category: Programming
List Price: $ 49.99
Price: $ 22.48
You Save: 55%
XNA Game Studio 4.0 for Xbox 360 Developers
Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4. Programming books XNA Game Studio 4.0 for Xbox 360 Developers pdf. and the Visual C# programming language. XNA Game Studio 4.0 for Xbox 360 Developers provides experienced game developers with a comprehensive overview of the XNA Framework, providing all the tools, source code, and information you need to develop Windows and Xbox 360 games. You’ll find an introduction to programming in XNA, the XNA Framework, and all the new features included in XNA 4. Download books XNA Game Studio 4.0 for Xbox 360 Developers pdf via mediafire, 4shared, rapidshare.

Price comparison for XNA Game Studio 4.0 for Xbox 360 Developers
Price: $1
XNA Game Studio 4.0 for Xbox 360 Developers - Jonathan S. Harbour
XNA Game Studio 4.0 for Xbox 360 Developers - Jonathan S. Harbour
Price: $3.9
Amazon.com Review Features of XNA Game Studio 4.0 for Xbox 360 DevelopersThe only book on the market to cover advanced-level XNA features.Can be used as a reference or worked through in sequence.Covers the new version of the XNA toolkit, version 2.0.All source codes and artwork from the book is available for download.Notes and sidebars throughout the book highlight important portions of text.Contents The book is divided into three major parts: Part I: Introduction and PrimerThis part includes two chapters that will help get you started programming in XNA, with an introduction to the new featur
Amazon.com Review Features of XNA Game Studio 4.0 for Xbox 360 DevelopersThe only book on the market to cover advanced-level XNA features.Can be used as a reference or worked through in sequence.Covers the new version of the XNA toolkit, version 2.0.All source codes and artwork from the book is available for download.Notes and sidebars throughout the book highlight important portions of text.Contents The book is divided into three major parts: Part I: Introduction and PrimerThis part includes two chapters that will help get you started programming in XNA, with an introduction to the new featur
Price: $34.5
Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA GAME STUDIO 4.0 FOR XBOX 360 DEVELOPERS provides experienced game developers with a comprehensive overview of the XNA Frameworkand#44; giving them all the toolsand#44; source codeand#44; and information they need to develop Windows and Xbox 360 games. Youandapos;ll find an introduction to programming in XNAand#44; the XNA Frameworkand#44; and all the new features included in XNA 4.0 to get you started. The bulk of the book focuses on the XNA Frameworkand#
Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA GAME STUDIO 4.0 FOR XBOX 360 DEVELOPERS provides experienced game developers with a comprehensive overview of the XNA Frameworkand#44; giving them all the toolsand#44; source codeand#44; and information they need to develop Windows and Xbox 360 games. Youandapos;ll find an introduction to programming in XNAand#44; the XNA Frameworkand#44; and all the new features included in XNA 4.0 to get you started. The bulk of the book focuses on the XNA Frameworkand#
Price: $34.99
Categories: Computer games->Programming, XNA game-development platform. Contributors: Jonathan S. Harbour - Author. Format: NOOK Book
Categories: Computer games->Programming, XNA game-development platform. Contributors: Jonathan S. Harbour - Author. Format: NOOK Book
Price: $33.49
Course Technology PTR 2012. Paperback. New Book. Paperback. For intermediate programmers familiar with C# this guide to game development on the Xbox 360 provides practical information on platform specific requirements and techniques for programming for this popular and powerful game console. Beginning with an introduction to the XNA Game Studio 4 software environment the work covers topics such as the XNA framework audio content classes graphics storage and media Xbox live specific programming and multiplayer game engines. Code examples and screenshots are included throughout and access to add
Course Technology PTR 2012. Paperback. New Book. Paperback. For intermediate programmers familiar with C# this guide to game development on the Xbox 360 provides practical information on platform specific requirements and techniques for programming for this popular and powerful game console. Beginning with an introduction to the XNA Game Studio 4 software environment the work covers topics such as the XNA framework audio content classes graphics storage and media Xbox live specific programming and multiplayer game engines. Code examples and screenshots are included throughout and access to add
Download XNA Game Studio 4.0 for Xbox 360 Developers
and the Visual C# programming language. XNA Game Studio 4.0 for Xbox 360 Developers provides experienced game developers with a comprehensive overview of the XNA Framework, providing all the tools, source code, and information you need to develop Windows and Xbox 360 games. You’ll find an introduction to programming in XNA, the XNA Framework, and all the new features included in XNA 4.0 to get you started. The bulk of the book focuses on the XNA Framework, in particular the features of the Xbox 360, including the controller, playing audio, and creating graphics. The final part of the book covers the major features of Xbox Live, including creating and rendering an avatar, 3D programming, loading and rendering a mesh using a basic shader, and networking via system link and online. You’ll tie together all the skills you’ve learned in a final game project that demonstrates the networking capabilities of XNA and acts as a rudimentary, sprite-based networked game engine for your own projects.
Source code and artwork from the book as well as Visual C# 2010 projects for Windows and Xbox 360 are available as accompanying downloads.
Features of XNA Game Studio 4.0 for Xbox 360 Developers
The only book on the market to cover advanced-level XNA features.
Can be used as a reference or worked through in sequence.
Covers the new version of the XNA toolkit, version 2.0.
All source codes and artwork from the book is available for download.
Notes and sidebars throughout the book highlight important portions of text.
Contents The book is divided into three major parts: Part I: Introduction and Primer
This part includes two chapters that will help get you started programming in XNA, with an introduction to the new features in XNA 4.0 as well as coverage of the XNA Framework and how to create new projects with Visual C# 2010. Introduction to XNA Game Studio 4.0 Peeking Under the Hood Part II: XNA Framework Library
This part includes nine chapters that provide a reference for the NXA Framework with sample codes to show how each namespace in the XNA Framework can be used in a game project. XNA Framework Overview Audio Content Gamer Services Graphics Input Media Net Storage Part III: XBOX Live
This part includes six applied chapters covering the major features of Xbox Live that can be utilized in an XNA 4.0 project, including coverage of avatars and multiplayer networking. The final chapter culminates in a multiplayer Tank Battle game that demonstrates the networking capabilities of XNA and acts as a rudimentary networked game engine for your own projects. Chapters 12 and 15 both cover 3D programming, loading a mesh, and rendering it using a basic shader. Avatars Guide Multiplayer Networking Meshes Sprites Multiplayer Game Engine Appendix: Resources for F Download free XNA Game Studio 4.0 for Xbox 360 Developers pdf

No comments:
Post a Comment