Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Sunday, 16 February 2014

2D Game Building for Teens (For Teens

2D Game Building for Teens (For Teens



Author: Michael Duggan
Edition: 1
Publisher: Course Technology PTR
Binding: Paperback
ISBN: 1598635689
Category: Programming
List Price: $ 34.99
Price: $ 10.95
You Save: 69%




2D Game Building for Teens (For Teens (Course Technology))



Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Programming books 2D Game Building for Teens (For Teens pdf. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how. Download books 2d game building for teens: for teens duggan, michael pdf via mediafire, 4shared, rapidshare.

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Price comparison for 2D Game Building for Teens

2D Game Building for Teens
Price: $3.9
2D Game Building for Teens by Michael Duggan

2d game building for teens: for teens duggan, michael
Price: $39.63
author michael duggan format mixed media product language english publication year 26 02 2009 subject children s young adult non fiction subject 2 young adult general interest leisure title 2 d game building for teens for teens author duggan michael publisher course technology ptr publication date feb 01 2009 pages 352 binding paperback edition 1 st dimensions 7 30 wx 9 00 hx 0 90 d isbn 1598635689 subject computers computer graphics game programming design description bring your video game id

2D Game Building for Teens
Price: $18.05
Categories: Computer games->Programming, Game building and design->Teen nonfiction. Contributors: Michael Duggan - Author. Format: Paperback

2d game building for teens [with cdrom] by michael duggan paperback book (en
Price: $35.63
Store Search search Title, ISBN and Author 2D Game Building for Teens [With CDROM] by Michael Duggan Estimated delivery 3-12 business days Format Paperback Condition Brand New Written for those with an interest in creating video games, this book shows you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Publisher Description Bring your video game ideas to life with 2D Game Building for Teens Written for anyone with an interes

2D Game Building for Teens, 9781598635683
Price: $13.35
2D Game Building for Teens, ISBN-13: 9781598635683, ISBN-10: 1598635689



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Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how. Download free 2D Game Building for Teens (For Teens (Course Technology)) pdf

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Wednesday, 8 January 2014

The Race for a New Game Machine Reviews

The Race for a New Game Machine



Author: David Shippy
Edition: 1st
Publisher: Citadel
Binding: Hardcover
ISBN: 0806531010
Category: Programming
List Price: $ 21.95
Price: $ 9.99
You Save: 54%




The Race for a New Game Machine: Creating the Chips Inside the XBox 360 and the Playstation 3



Programming books The Race for a New Game Machine pdf. . Download books The Race for a New Game Machine pdf via mediafire, 4shared, rapidshare.

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The Race For A New Game Machine: Ebook
Price: $8.79
Buy The Race For A New Game Machine: by David Shippy,Mickie Phipps and Read this Book on Kobo's Free Apps. Discover Kobo's Vast Collection of Ebooks Today - Over 3 Million Titles, Including 2 Million Free Ones!

The Race for a New Game Machine
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The Race for a New Game Machine

The Race For A New Game Machine, 9780806531427
Price: $3.49
The Race For A New Game Machine, ISBN-13: 9780806531427, ISBN-10: 0806531428

The Race for a New Game Machine: Creating the Chips Inside the Xbox 360 and the PlayStation 3
Price: $3.98
Follow the exciting inside story of the race to create the revolutionary chip that powers the next game consoles--Microsoft Xbox 360 and Sony PlayStation 3--by two leaders of the design team.

The Race for a New Game Machine ...
Price: $1.21
Follow the exciting inside story of the race to create the revolutionary chip that powers the next game consoles--Microsoft Xbox 360 and Sony PlayStation 3--by two leaders of the design team.



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Download free The Race for a New Game Machine: Creating the Chips Inside the XBox 360 and the Playstation 3 pdf

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Tuesday, 5 November 2013

Game Graphics Programming Reviews

Game Graphics Programming



Author: Allen Sherrod
Edition: 1
Publisher: Charles River Media
Binding: Hardcover
ISBN: 1584505168
Category: Programming
List Price: $ 64.99
Price: $ 23.28
You Save: 64%




Game Graphics Programming



"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. Programming books Game Graphics Programming pdf. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You'll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you've reviewed the foundations of game graphics, you'll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. Download books Game Graphics Programming pdf via mediafire, 4shared, rapidshare.

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Price comparison for Game graphics programming

Game graphics programming
Price: $3.9
Game Graphics Programming examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the

Game Graphics Programming
Price: $34.86
Categories: Computer games->Programming, Computer graphics->Handbooks, manuals, etc.. Contributors: Allen Sherrod - Author. Format: Hardcover

Game Graphics Programming By Allen Sherrod (2008)
Price: $64.99
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, bu

Game Graphics Programming, 9781584505167
Price: $45.61
Game Graphics Programming, ISBN-13: 9781584505167, ISBN-10: 1584505168

game graphics programming [with cdrom] by allen sherrod hardcover book (engl
Price: $52.01
Store Search search Title, ISBN and Author Game Graphics Programming [With CDROM] by Allen Sherrod Estimated delivery 3-12 business days Format Hardcover Condition Brand New quot;Game Graphics Programming quot; examines the many different techniques and effects that are used to create cutting-edge graphics in todayas video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are



Download Game Graphics Programming


The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You'll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you've reviewed the foundations of game graphics, you'll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you'll also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games. Download free Game Graphics Programming pdf

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Friday, 18 October 2013

Game Programming All in One

Game Programming All in One



Author: Jonathan S. Harbour
Edition: 3
Publisher: Course Technology PTR
Binding: Paperback
ISBN: 1598632892
Category: Programming
List Price: $ 49.99
Price: $ 23.00
You Save: 54%




Game Programming All in One



Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library. Programming books Game Programming All in One pdf. Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed. A focused and to-the-point book, it concentrates on the important tasks--building gameplay, not a graphics demo. It speaks to the aspiring game programmer who is looking to break into the game industry. Download books Game Programming All in One (The Premier Press Game Development Series) pdf via mediafire, 4shared, rapidshare.

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Price comparison for 3D Game Programming All in One

3D Game Programming All in One
Price: $1
3D Game Programming All in One: Finney KC

Game Programming All in One (The Premier Press Game Development Series)
Price: $3.9
Game Programming All in One (The Premier Press Game Development Series)

Iphone 3d Game Programming All In One Iphone 3d Game Programming All In One
Price: $27.95
This book is a complete guide to iPhone and iPod Touch video game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game. 432 page paperback book.

Advanced 3D Game Programming All in One                           ...
Price: $5.62
Take your 3D game programming skills to the next level! Advanced 3D Game Programming All in One uses the Torque Game Engine to teach experienced 3D game programmers advanced concepts. You'll use the Torque Game Engine to learn each new skill, maximizing your game engine experience. Quickly conquer TorqueScript, simulation techniques, the ins and outs of the game engine, player control, and using applied artificial intelligence. Then take it up a notch and discover how to spice up your game with enhanced game modeling using character and shape modeling and dynamic skins. Advanced 3D Game Progra

Advanced 3D Game Programming All in One
Price: $1
Advanced 3D Game Programming All in One: Kenneth C. Finney



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Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed. A focused and to-the-point book, it concentrates on the important tasks--building gameplay, not a graphics demo. It speaks to the aspiring game programmer who is looking to break into the game industry. By covering cross-platform tools, this book reaches out to a wide audience, covering the most important game programming topics. A new addition to this latest edition is the coverage of multiplayer programming using cross-platform libraries that work with Allegro. Download free Game Programming All in One pdf

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Sunday, 2 June 2013

Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD))

Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD))



Author: Andrew Kirmse
Edition: 1
Publisher: Charles River Media
Binding: Hardcover
ISBN: 1584502959
Category: Programming
List Price: $ 69.95
Price: $ 40.00
You Save: 43%




Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD)) (v. 4)



Uncover the secrets of the game industry's best programmers with the newest volume of the Game Programming Gems series With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Programming books Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD)) pdf. Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that you'll return to again and again. They'll spark your creativity and inspire your own discoveries. For the past few years, the game industry has been on an incredible journey of exploration and innovation. In conjunction with this journey, the scope of the Game Programming Gems series has broadened as well. Download books Game Programming Gems 4 pdf via mediafire, 4shared, rapidshare.

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Price comparison for Game Programming Gems 4

Game Programming Gems 4
Price: $3.9
Uncover the secrets of the game industryÂ's best programmers with the newest volume of the Game Programming Gems series. With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expert game developers who make todayÂ's amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that youÂ'll return to again and again. TheyÂ'll spark your creativity and inspire your own discove

Game Programming Gems 4
Price: $1
Game Programming Gems 4: Andrew Kirmse

game programming gems 4 [with cdrom] by andrew kirmse hardcover book
Price: $88.73
TheNile.com.au About FAQ Payment Delivery Contact Us 1800-987-323 Game Programming Gems 4 [With CDROM] (English) by Andrew Kirmse Format Hardcover Condition Brand New Language English quot;Game Programming Gems 4 quot; is an all new volume in this must-have series. It is filled with ready-to-use expert techniques, ideas, and solutions for game developers, and includes many innovative solutions that have been used successfully in commercial projects. Publisher Description Uncover the secrets of

Game Programming Gems 4, 9781584502951
Price: $40
Game Programming Gems 4, ISBN-13: 9781584502951, ISBN-10: 1584502959

Game Programming Gems 4 [With CDROM]
Price: $43.08
Game Programming Gems 4 [With CDROM]



Download Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD))


Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that you'll return to again and again. They'll spark your creativity and inspire your own discoveries. For the past few years, the game industry has been on an incredible journey of exploration and innovation. In conjunction with this journey, the scope of the Game Programming Gems series has broadened as well. With the variety of new platforms available, coverage has been expanded to include alternative languages and third party APIs. Most code is written in C++, but some interpreted languages (Java and Python) are also represented. The graphics articles make use of OpenGL, DirectX, and the various available shader languages. Volume 4 also includes an all new physics section that teaches innovative techniques for implementing real-time physics that will help you create emergent gameplay. To make searching between all four volumes of the series easy and efficient, we have added a cumulative index. This new volume is a definite must-have resource for every game programmer's library! Download free Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD)) (v. 4) pdf

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Wednesday, 18 July 2012

Modeling, UV Mapping, and Texturing 3D Game Weapons

Modeling, UV Mapping, and Texturing 3D Game Weapons



Author: Christian Chang
Edition:
Publisher: Jones & Bartlett Publishers
Binding: Paperback
ISBN: 1556228708
Category: Programming
List Price: $ 39.95
Price: $ 25.55
You Save: 36%




Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)



The title says it all: with Modeling, UV Mapping, and Texturing 3D Game Weapons you ll learn how to model, UV map, and texture first- and third-person game weapons in a step-by-step progression from simple to complex. Programming books Modeling, UV Mapping, and Texturing 3D Game Weapons pdf. . Download books modeling, uv mapping, and texturing 3d game weapons chang, christian/ ahearn, lu pdf via mediafire, 4shared, rapidshare.

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Modeling, UV Mapping, and Texturing 3D Game Weapons
Price: $3.9
The title says it all: with Modeling, UV Mapping, and Texturing 3D Game Weapons you ll learn how to model, UV map, and texture first- and third-person game weapons in a step-by-step progression from simple to complex. The book begins with a lesson on customizing your modeling application for ease of use, and then turns to weapon creation. Each weapon from a samurai sword to a modern high-velocity, fully automatic machine gun is first modeled and optimized, then UV mapped, and finally textured fo

modeling, uv mapping, and texturing 3d game weapons chang, christian/ ahearn, lu
Price: $43.43
author christian chang format paperback language english publication year 01 10 2006 subject computing it subject 2 computing professional programming title modeling uv mapping and texturing 3 d game weapons author chang christian ahearn luke foreward by publisher wordware publication date nov 15 2006 pages 355 binding paperback edition paperback cd rom dimensions 6 00 wx 9 00 hx 1 00 d isbn 1556228708 subject computers computer graphics game programming design brand new paperback all orders g

modeling, uv mapping, and texturing 3d game weapons [with cdrom] by christia
Price: $44.46
Store Search search Title, ISBN and Author Modeling, UV Mapping, and Texturing 3D Game Weapons [With CDROM] by Christian Chang Estimated delivery 3-12 business days Format Paperback Condition Brand New This book is all meat and cuts right to the point - modeling and texturing game weapons like a professional. Written by Christian Chang, lead weapons modeler on America #039;s Army and now at EA, this book delivers what the reader wants. Starting with a discussion on customizing your modeling app

Modeling, Uv Mapping, And Texturing 3D Game Weapons
Price: $29.46
New Paperback.

Modeling, Uv Mapping, and Texturing 3d Game Weapons
Price: $25.55




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The book begins with a lesson on customizing your modeling application for ease of use, and then turns to weapon creation. Each weapon from a samurai sword to a modern high-velocity, fully automatic machine gun is first modeled and optimized, then UV mapped, and finally textured for realism. While the tutorials were written using Maya, the principles described will work with any polygonal-based modeling package. Companion CD includes a trial version of Adobe Photoshop CS2 for the Microsoft Windows operating system, and more! Download free Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library) pdf

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Sunday, 13 May 2012

Building a 3D Game Engine in C++

Building a 3D Game Engine in C++



Author: Brian Hook
Edition: 1
Publisher: Wiley
Binding: Paperback
ISBN: 0471123269
Category: Programming
List Price: $ 39.95
Price: $ 172.98
You Save: -333%




Building a 3D Game Engine in C++



Everything you need to create your own 3D game engineMost game programming books hand you a finished game engine and then tell you how to add on a few features, so you're locked into someone else's design from the beginning. Programming books Building a 3D Game Engine in C++ pdf. . Download books Building A 3d Game Engine In C++, Brian Hook, Acceptable Book pdf via mediafire, 4shared, rapidshare.

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Building a 3D Game Engine in C++ - Brian Hook - Pape..., 9780471123262
Price: $24.19
Building a 3D Game Engine in C++ - Brian Hook - Paperback, ISBN-13: 9780471123262, ISBN-10: 0471123269

Building A 3d Game Engine In C++, Brian Hook, Acceptable Book
Price: $24.56
payment | shipping rates | returns Building a 3d Game Engine in C++ Product Category :Books ISBN :0471123269 Title :Building a 3d Game Engine in C++EAN :9780471123262 Authors :Brian Hook Binding :Paperback Publisher :John Wiley Sons Inc (Computers Publication Date :1995-06 Pages :448 Signed :False First Edition :False Dust Jacket :False List Price (MSRP) :39.95 Height :1.0000 inches Width :7.4000 inches Length :9.0000 inches Weight :1.5000 pounds Keywords :Games Strategy Guides, Graphics Multim

Building a 3d Game Engine in C++
Price: $75


Building 3D Game Engine in C++ - With 3.5
Price: $21.45
by Hook - John Wiley & Sons, Inc. (1995) - Paperback - ISBN 0471123269 9780471123262

Building a 3d Game Engine in C++
Price: $155.92




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But why compromise? This book shows you how to build your own custom engine from scratch using AST3D, a powerful 3D graphics library that's included on the disk. Now you can build the game you want, and you'll never have to pay a licensing fee again.This book/disk set, written by professional game programmer Brian Hook, gives all the technical details, shortcuts, and tricks of the trade he had to learn the hard way. Find out how to: Design and develop games like the professionals Create real-time 3D graphics games Implement collision and boundary detection Create "intelligent" entities using AI algorithmsDisk includes: AST3D, a C++ library specifically designed for 3D game programming Source code for Borland and Watcom C++ compilers An original 3D game engine you can use to create your own games Download free Building a 3D Game Engine in C++ pdf

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