Sunday 13 May 2012

Building a 3D Game Engine in C++

Building a 3D Game Engine in C++



Author: Brian Hook
Edition: 1
Publisher: Wiley
Binding: Paperback
ISBN: 0471123269
Category: Programming
List Price: $ 39.95
Price: $ 172.98
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Building a 3D Game Engine in C++



Everything you need to create your own 3D game engineMost game programming books hand you a finished game engine and then tell you how to add on a few features, so you're locked into someone else's design from the beginning. Programming books Building a 3D Game Engine in C++ pdf. . Download books Building A 3d Game Engine In C++, Brian Hook, Acceptable Book pdf via mediafire, 4shared, rapidshare.

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Building a 3D Game Engine in C++ - Brian Hook - Pape..., 9780471123262
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Building a 3D Game Engine in C++ - Brian Hook - Paperback, ISBN-13: 9780471123262, ISBN-10: 0471123269

Building A 3d Game Engine In C++, Brian Hook, Acceptable Book
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payment | shipping rates | returns Building a 3d Game Engine in C++ Product Category :Books ISBN :0471123269 Title :Building a 3d Game Engine in C++EAN :9780471123262 Authors :Brian Hook Binding :Paperback Publisher :John Wiley Sons Inc (Computers Publication Date :1995-06 Pages :448 Signed :False First Edition :False Dust Jacket :False List Price (MSRP) :39.95 Height :1.0000 inches Width :7.4000 inches Length :9.0000 inches Weight :1.5000 pounds Keywords :Games Strategy Guides, Graphics Multim

Building a 3d Game Engine in C++
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Building 3D Game Engine in C++ - With 3.5
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by Hook - John Wiley & Sons, Inc. (1995) - Paperback - ISBN 0471123269 9780471123262

Building a 3d Game Engine in C++
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Download Building a 3D Game Engine in C++


But why compromise? This book shows you how to build your own custom engine from scratch using AST3D, a powerful 3D graphics library that's included on the disk. Now you can build the game you want, and you'll never have to pay a licensing fee again.This book/disk set, written by professional game programmer Brian Hook, gives all the technical details, shortcuts, and tricks of the trade he had to learn the hard way. Find out how to: Design and develop games like the professionals Create real-time 3D graphics games Implement collision and boundary detection Create "intelligent" entities using AI algorithmsDisk includes: AST3D, a C++ library specifically designed for 3D game programming Source code for Borland and Watcom C++ compilers An original 3D game engine you can use to create your own games Download free Building a 3D Game Engine in C++ pdf

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