Friday 27 May 2011

Learning Android Game Programming

Learning Android Game Programming



Author: Richard A. Rogers
Edition: 1
Publisher: Addison-Wesley Professional
Binding: Paperback
ISBN: 0321769627
Category: Programming
List Price: $ 39.99
Price: $ 16.90
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Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game



Build the Next Great Android Game!   Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. Programming books Learning Android Game Programming pdf. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.   The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3). Download books Learning Android Game Programming: A Hands-On Guide To Buil... Ebook pdf via mediafire, 4shared, rapidshare.

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This is the eBook version of the printed book. Build the Next Great Android Game! Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today's rapidly

Learning Android Game Programming: A Hands-On Guide To Buil... Ebook
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Learning Android Game Programming ...
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Learning Android Game Programming ADDPF 9780321769626 09780321769626

Learning Android Game Programming: A Hands-On Guide to Building Your
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Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game

Learning Android Game Programming (Paperback)
Price: $33.99
Learning Android Game Programming (Paperback)



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If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.   The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).   With this book you’ll learn how to  Use free Android tools for creating code, artwork, and sound Implement the “game loop” that is at the heart of Android games Bring your game to life with scene transitions and entity modifiers Make the most of bitmap and vector graphics, sprites, and animation Integrate user input via touch, multitouch, keyboard, voice recognition, accelerometer, location, and compass Build infinite virtual worlds with tile maps Create, save, and reuse powerful particle effects Find, acquire, modify, and use background music and sound effects Implement highly realistic physics effects with Box2D Use AI techniques to make your games smarter and more fun Build a scoring framework based on collisions between your game elements Download the free version of Virgins Versus Vampires (V3) from Android Market today, as you learn how to build the game in this book Download free Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game pdf

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