Sunday 24 October 2010

User-Centered Design pdf

User-Centered Design



Author: Travis Lowdermilk
Edition:
Publisher: O'Reilly Media
Binding: Paperback
ISBN: 1449359809
Category: Programming
List Price: $ 24.99
Price: $ 9.18
You Save: 63%




User-Centered Design: A Developer's Guide to Building User-Friendly Applications



How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. Programming books User-Centered Design pdf. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application.Learn valuable strategies for conducting each stage of the design process—from interviewing likely users and discovering your application’s purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target.Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application’s purpose, using a simple narrative to describe its use Plan your project’s development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies Travis Lowdermilk, author of "User-Centered Design," offers his top tips for building user-friendly applications 1. Download books User-Centered Design of Online Learning Communities pdf via mediafire, 4shared, rapidshare.

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User-Centered Design Stories: Real-World UCD Case Studies
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Categories: User interfaces (Computer systems)->Case studies, User-centered design, Management information systems->Case studies. Contributors: Carol Righi - Author. Format: Paperback

User-Centered Design of Online Learning Communities
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User-centered design (UCD) is gaining popularity in both the educational and business sectors. This is due to the fact that UCD sheds light on the entire process of analyzing, planning, designing, developing, using, evaluating, and maintaining computer-based learning. User-Centered Design of Online Learning Communities explains how computers can be used to augment human intellect for productivity and innovation, both nationally and globally. This book gives guidance to all stakeholders involved

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The Elements of User Experience: User-Centered Design for the Web and Beyond
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From the moment it was published almost ten years ago, 'Elements of User Experience' became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going 'beyond 'the desktop to include information that also applies to the sudden proliferation of mobile devices and applications.Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategi

User-centered Design of Online Learning Communities
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About the Author Niki Lambropoulos is a PhD student at the Centre for Interactive Systems Engineering, London South Bank University.Currently she works as an HCI Education consultant. She started working as a Greek language teacher in Greece in 1989. In 1999 she moved to London where she worked as a Greek language and ICT teacher and ICT coordinator. In 2002 she started working as a Project Manager, became an expert in the field of Online Learning and Online Communities and published widely in the field.Lambropoulos holds two BAs and a Diploma in Education from the University of Athens, Greece



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With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application.Learn valuable strategies for conducting each stage of the design process—from interviewing likely users and discovering your application’s purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target.Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application’s purpose, using a simple narrative to describe its use Plan your project’s development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies Travis Lowdermilk, author of "User-Centered Design," offers his top tips for building user-friendly applications 1. Steal (I mean borrow) from others. So many developers feel like they have to create experiences from scratch. There’s absolutely no shame in looking at others’ work and implementing what you’ve learned. Obviously, I’m not advocating stealing of intellectual property, but it’s impossible to come up with amazing experiences all on your own. It takes inspiration! Don’t be afraid to learn from others. 2. Your users know more than you give them credit for. Many developers get into mindset that the users are the enemy. They’re the angry hoard collecting outside their office door shouting, “When will it be done!” Also, some developers feel like users don’t have the technical expertise to help solve software problems. Your uses are your greatest asset when it comes to gaining new insight about your application. It’s your responsibility to give them the language so they can articulate what they need. Continually ask questions, and make sure to validate that you’re understanding the comments accurately. 3. Don’t be afraid to get creative. So many developers I talk to say things like “I can’t draw, I could never be a designer." While I’m not going to suggest everyone can be a designer, I still believe that everyone can flex their creative muscle. Just because you can’t paint a Mona Lisa, it shouldn’t prevent you from making basic sketches of your application’s workflow. Bottom line, if you can draw three basic shapes, you can sketch a thought or a design idea. Don’t be afraid to pick up a pencil or, better yet, hand one to your users to help them express their needs. 4. Have a purpose. I liken the sof Download free User-Centered Design: A Developer's Guide to Building User-Friendly Applications pdf

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