Author:
Edition: 2011
Publisher: Springer
Binding: Hardcover
ISBN: 184882811X
Category: Programming
List Price: $ 159.00
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Sketch-based Interfaces and Modeling
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. Programming books Sketch-based Interfaces and Modeling pdf. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Download books Sketch-based Interfaces and Modeling pdf via mediafire, 4shared, rapidshare.
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The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing
Price: $159
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing
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format paperback language english publication year 01 06 2004 subject computing it subject 2 computing professional programming title sketch based interfaces and modeling 2004 author hughes jf edited by jorge ja edited by publisher eurographics publication date aug 15 2004 pages 304 binding paperback dimensions 7 30 wx 10 10 hx 0 40 d isbn 1568813945 subject computers computer graphics general brand new paperback all orders get full access to our online status tracking service allowing you t
format paperback language english publication year 01 06 2004 subject computing it subject 2 computing professional programming title sketch based interfaces and modeling 2004 author hughes jf edited by jorge ja edited by publisher eurographics publication date aug 15 2004 pages 304 binding paperback dimensions 7 30 wx 10 10 hx 0 40 d isbn 1568813945 subject computers computer graphics general brand new paperback all orders get full access to our online status tracking service allowing you t
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Store Search search Title, ISBN and Author Sketch-Based Interfaces and Modeling 06 Estimated delivery 3-12 business days Format Paperback Condition Brand New Details ISBN 1568813570 ISBN-13 9781568813578 Title Sketch-Based Interfaces and Modeling 06 Format Paperback Pages 176 Edition 3rd Publisher AK Peters About Us Grand Eagle Retail is the ideal place for all your reading and entertainment needs! With fast shipping, low prices, friendly service and over 1000000 in stock books, CDs and DVDs
Store Search search Title, ISBN and Author Sketch-Based Interfaces and Modeling 06 Estimated delivery 3-12 business days Format Paperback Condition Brand New Details ISBN 1568813570 ISBN-13 9781568813578 Title Sketch-Based Interfaces and Modeling 06 Format Paperback Pages 176 Edition 3rd Publisher AK Peters About Us Grand Eagle Retail is the ideal place for all your reading and entertainment needs! With fast shipping, low prices, friendly service and over 1000000 in stock books, CDs and DVDs
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Springer 9781848828117 Sketch-Based Interfaces and Modeling Description The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurat
Springer 9781848828117 Sketch-Based Interfaces and Modeling Description The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurat
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SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI. Download free Sketch-based Interfaces and Modeling pdf
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