Wednesday, 21 February 2007

The OpenGL Shaders Handbook

The OpenGL Shaders Handbook



Author: Sergei Gaidukov
Edition: Pap/Cdr
Publisher: A-List Publishing
Binding: Paperback
ISBN: 1931769346
Category: Programming
List Price: $ 39.95
Price: $ 39.95
You Save: 0%




The OpenGL Shaders Handbook



Covering the programming of the graphics processing unit (GPU) with OpenGL, this guide includes the creation of vertex and fragment shaders that provide high-speed application performance. Programming books The OpenGL Shaders Handbook pdf. The practical uses of shaders are detailed and examples are provided on how to use Visual C++ .Net, the Nvidia OpenGL SDK, and the Nvidia Cg Toolkit to create dynamic 3D effects and game graphics. Intended for advanced programmers with OpenGL and Visual C++ .Net experience, this book contains information about the modern GPU architecture and teaches programmers how to write low-level shaders. Download books Opengl Programming Guide By Dave Shreiner Paperback Book (english) pdf via mediafire, 4shared, rapidshare.

download button

Price comparison for OpenGL Programming Guide

OpenGL Programming Guide
Price: $46.67
OpenGL Programming Guide : Paperback : Pearson Education (US) : 9780321773036 : 0321773039 : 01 Apr 2013 : Includes Complete Coverage of the OpenGL(r) Shading Language! Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL(r) Programming Guide: The Official Guide to Learning OpenGL(r), Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shad

Opengl Programming Guide By Dave Shreiner Paperback Book (english)
Price: $52.01
Store Search search Title, ISBN and Author OpenGL Programming Guide by Dave Shreiner, The Khronos OpenGL ARB Working Group, Bill Licea-Kane, Graham Sellers, John M. Kessenich Estimated delivery 3-12 business days Format Paperback Condition Brand New Includes Complete Coverage of the OpenGL(r) Shading Language! Today s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images,

OpenGL Programming Guide
Price: $21.07
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGLreg; Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 1.4. This fifth edition of the best-selling "red book" describes the latest features of OpenGL Versions 1.5 and 2.0, including the introduction of the OpenGL Shading Language.You will find clear explanations of OpenGL functionality

Opengl Es 2.0 Programming Guide (paperback)
Price: $60.34
The Book Depository with availability on over a million titles OpenGL ES 2.0 Programming Guide (Paperback)Description: Brand New with Free Worldwide Delivery. OpenGL ES 2.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices-including cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES

OpenGLĀ® ES 2.0 Programming Guide
Price: $46.96
OpenGL ES 2.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES differs significantly from OpenGL. Graphics programmers and mobile developers have had very little information about it—until now.



Download The OpenGL Shaders Handbook


The practical uses of shaders are detailed and examples are provided on how to use Visual C++ .Net, the Nvidia OpenGL SDK, and the Nvidia Cg Toolkit to create dynamic 3D effects and game graphics. Intended for advanced programmers with OpenGL and Visual C++ .Net experience, this book contains information about the modern GPU architecture and teaches programmers how to write low-level shaders. Programmers will also learn about the Cg high-level language used to create shaders and the process of creating effects such as shadow and water modeling. Download free The OpenGL Shaders Handbook pdf

download pdf

No comments:

Post a Comment